GStreamer is a framework for describing media processing pipelines. It provides an intuitive graph-based approach to implement pipelines for arbitrary media-processing tasks. GStreamer is used in multimedia playerss (e.g., QuodLibet). Moreover, it supports lowlatency media streaming over a wide range of network protocols (pl. WebRTC, QUIC, RTP over QUIC, Media over QUIC, stb.). The task of the student is to study GStreamer, implement prototypes for media streaming, performance measurement, and evaluate media streaming solutions. The work is in close collaboration with our industrial partner, Ericsson.